Items

Commander Items are equipment that can be used by your commanders. There are three types of Commander items: Commander items can be received as loot from battle, from ships in Dewport Harbor, through Sky Arch Expeditions, or can be purchased at the Merchant. Items range in quality from Base to Mythical. Common level items and above can be improved through the Forge. Only one item from each category can be equipped at a time. Commander items can also be sold from the Inventory page.
 * Weapons
 * Clothing
 * Banners

Weapons
Each type of Commander has a specific type of weapon they can use. Each Commander comes equipped with a base level weapon. Most weapons provide a boost to both Critical Chance and Critical Damage. Upgrading weapons increases the Critical Damage, but does not increase the Critical Chance. Weapons of Lightning do not provide this boost, but rather cause a range of Lightning Damage to targets, with a chance the lightning will jump and cause damage to other enemy units. Upgrading Weapons of Lightning increases the Lightning Damage dealt, but does not increase the Jump Chance.
 * Guardian Commanders use one-handed
 * Pike Commanders use polearms
 * Mounted Commanders use lances
 * Archer Commanders use bows
 * Mage Commanders use staves

Clothing
Each Commander has it's own type of clothing, which cannot be equipped by other types of regiments. Each Commander comes equipped with common level clothing. Clothing provides a boost to Physical Defense and/or Magical Defense. Upgrading clothing increases the amount of defense provided.
 * Guardian Commanders wear armor
 * Pike, Mounted, and Archer Commanders wear leather
 * Mage Commanders wear robes

Banners
Each Commander has it's own type of banner, which cannot be equipped by other types of Commanders. Commanders do not come equipped with banners. All banners provide an increase to Offense, while some banners also provide an increase to Critical Chance. Upgrading banners increases Offense but does not increase Critical Chance.